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Game UI Software Engineer
Indeed
Full-time
Onsite
No experience limit
No degree limit
79Q22222+22
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Description

If you love video games, we have an opportunity for you. Devbot is a company with extensive professional experience in the development and internal production of video games. Headquartered in Austin, Texas, and with a production studio in Monterrey, Mexico. We have an incredible opportunity for you to join \#TeamDEVBOT. **Game UI Software Engineer** We are looking for a **developer with solid knowledge of object-oriented programming**, with at least **2 to 3 years of experience working with C\+\+**. The role focuses on implementing clear, structured, and optimized programming logic, writing **clean and maintainable code**. You will work on implementing **user interfaces based on designs**, collaborating with a multidisciplinary team of programmers, designers, and artists. Expertise in Unreal Engine is not required, but having a strong technical foundation and the ability to translate ideas into high-quality solutions is essential. **What we’re looking for**: * Mastery of **object-oriented programming** principles, data structures, and modular design. * More than 2 **years of professional experience with C\+\+**, writing clean, scalable, and well-documented code. * Ability to implement complex logic with a focus on **efficiency, readability, and performance**. * Solid foundation in **code optimization**. * Desirable knowledge of **user interface implementation** (menus, HUDs, interactive systems). * Ability to analyze and translate design concepts into **clear and robust code functionality**. **Bonus skills that would strengthen your application**: * Prior experience working with **Unreal Engine**, although it is not the primary focus of this role. * Basic knowledge of **Blueprints**, to collaborate with programmers or designers who use them. * Familiarity with **source control tools**, such as Git or Perforce. * Experience working in video game or simulation environments with **multidisciplinary teams**. **Education**: * Degree in **Computer Engineering**, **Software Development**, **Video Game Development**, or related fields. * Ideally, coursework or certifications in **advanced C\+\+** or professional programming structures. Additional skills: * Intermediate or advanced English to collaborate effectively with international teams and read technical documentation without difficulty. * Basic knowledge of 3D environments and animation to collaborate more seamlessly with the team’s artists. Job type: Full-time, Indefinite-term contract Benefits: * Salary increases * Option for indefinite-term contract * Referral program * Major medical expense insurance * Dental insurance * Life insurance * Remote work * Grocery vouchers Experience: * C\+\+: 3 years (Preferred) * Unreal Engine: 3 years (Preferred) * Git: 3 years (Preferred) Language: * Advanced English (Mandatory) Work location: Remote

Source:  indeed View original post
Juan García
Indeed · HR

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